About GameAds Pro


Ingame ads for PC- and console games are a controversial topic.
We do believe that they are a good opportunity for indie developers and professional gaming companies alike to lower costs of games and even provide them free of charge while still maintaining an income.
Thus, developers are able to provide truly free to play games without slowed down progress which makes you pay money to skip time in the end or even pay to win concepts.
Unlike you may know it from mobile games, the ads that are being published through GameAds Pro are non-interruptive and do integrate seamlessly into the gameflow and scenery.


Advertisers

As an advertiser, you can get your ads published in games.
The ad will be put on ingame objects like TV's or billboards.
It will only be loaded as soon as the player does really see it and persist afterwards.


Game Developers

As a game developer, you can monetize your game.
GameAds Pro provides an easy to use Unity 3D plugin with parametrizable prefabs.


Demo Game

A demo game with GameAds Pro implemented can be downloaded here
(The game is valid until 01.06.2024)


Demo Video

The video can be downloaded here


Roadmap

Intro
-Server setup
-Database design
-The API backend
-A plugin for easy implementation of ads in Unity 3D
-The webpage

Season One
-Group clicks and views by advertiser
-Let the developer choose between different aspect ratios
-Load ads only when the user does really see them

Season Two
-Add the possibility to use placeholders in case of no ads being available
-Finish member area and registration

Release
-Switch to release environment
-Acquire ads
-Start marketing

Future Development
-Add the possibility for the users to opt-in for contextual ads
-Add the possibility to let the developers choose ads that do fit the scenery
-Automatic fallback to ads with other aspect ratios if they are available
-Add a mechanism for triggering ad clicks through the plugin
-Integrated webbrowser
-Create an Unreal Engine plugin